Michael Marchetti Joins Light & Wonder’s Board of Directors

Light & Wonder Adds Michael Marchetti to Board of Directors

Light & Wonder, a leading company in the gaming and entertainment industry, has announced the addition of Michael Marchetti to its board of directors. Marchetti, a former director at SciPlay Corporation, brings with him a wealth of experience in the finance and gaming sectors.

Marchetti is scheduled to assume his role on January 15, 2024, and his appointment comes shortly after Light & Wonder’s acquisition of the remaining public shares of SciPlay. With a strong background in financial institutions and gaming companies, including Merrill Lynch, Electronic Arts, and Buffalo Studios, Marchetti is well-equipped to guide Light & Wonder in its future endeavors.

In addition to his new role at Light & Wonder, Marchetti currently serves as the chief financial officer of Age of Learning. He expressed his enthusiasm for joining the board, stating that he looks forward to contributing his experience and passion for the business to deliver value to the company’s shareholders.

Light & Wonder’s executive chairman, Jamie Odell, welcomed Marchetti to the board, praising his extensive mobile gaming experience and strong financial background. Odell expressed the team’s excitement at having Marchetti on board and highlighted his belief that Marchetti’s experience will help the company maximize value for its shareholders.

Marchetti’s appointment follows the recent addition of Oliver Chow as Light & Wonder’s chief financial officer. The company has also made strides in expanding its reach, with the launch of its Playzido platform in Ontario and the introduction of iGaming content in South Africa.

Overall, Light & Wonder’s continued expansion and strategic appointments demonstrate its commitment to driving growth and delivering value to its stakeholders. With Marchetti and Chow joining the company’s leadership team, the future looks promising for Light & Wonder as it continues to make its mark in the gaming and entertainment industry.